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Update

Ver. 1.1.3

The Hollowed King now drops more Hollowed King's Essence: 2-3 on Easy, 3-4 on Normal and 4-6 on Hard.

Halloween

  • The Hollowed King now drops more Hollowed King's Essence: 2-3 on Easy, 3-4 on Normal and 4-6 on Hard.
  • Hollowed King's Essence is no longer one-of-a-kind, so you can hold more than one.
  • Witch Malady's dailies now reset at 00:00 UTC each day.
  • Fixed frozen Cursed Black Cats being impossible to hit.

Pets

  • Pet following and Auto Move have been improved.
    • Pets now hop up to higher platforms to keep up with you.
    • Pets find better paths to items and pick up a row of drops without stopping.
  • Other players now see your pets pick up loot as they actually do.

Summons

  • Summons now choose their targets as in the original game.
    • Summons like Silver Hawk, Phoenix and Gaviota attack the nearest monster in front of them.
    • Elquines, Ifrit and Bahamut face whichever side has more monsters.
    • Flying summons, apart from Gaviota, no longer attack while you are climbing or riding.
  • Summons now move as in the original game, and they keep up with you better.
    • Their movement speed has been increased. The Beholder, Elquines, Ifrit and Bahamut follow behind you, and flying summons hover around you.
    • Summons now teleport back to you sooner when they fall behind.

Combat

  • Fixed an issue with Magic Guard dealing more damage than intended when you don't have enough MP.
  • Attacks that burn MP, such as Horntail's hands, Zakum's arms and Homunscullo, now deal 1 damage and drain your MP, as in the original game.
  • Fixed melee attacks with Shadow Partner active sometimes leaving monsters, such as Papulatus, frozen and unkillable.
  • Flying monsters can no longer be knocked back or pushed through walls.