UpdateSeptember 16, 2025

Ver. 0.58a

  • Increased EXP Rate to 1.5x
  • Increased Quest EXP Rate to 3x
  • Adjusted Party EXP Bonus per player from 20% -> 15%
  • Improved exp distribution formula for all monsters and bosses.
  • Fixed an issue with the activity UI occasionally not displaying gained exp or item.

EXP Distribution EXP is now distributed to all parties based on total damage dealt within the party. If you are soloing, you are considered to be in your own party.

Distribution within the party is then further split up based on damage up to 80% + a flat 20%. This base exp is then used for any exp modifiers such as event, party bonus, or Holy Symbol.

To receive EXP in a party, a player must meet one of the conditions:

  • Deals at least 1 damage to the monster
  • Be up to 5 levels under, any level over the monster
  • Be up to 5 levels under, any level over an attacking party member